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These are the sorts of problems that a triple AAA title shouldn’t be dealing with anymore, yet here we are. There were many times I got trapped in the middle of a building while swinging through the air, or the camera went wonky and prevented me from landing a crucial punch to a bad guy. While it’s certainly not the worst game I’ve seen (in terms of bugs), it’s obvious the game was rushed out the door to meet a media friendly release date, rather than having the time taken to polish it up. To say this game is a little glitchy would be an understatement. Sadly, once you’re done with the story it’s tough to find a reason to keep going… The story is short, but it’s pretty fun to play through and see this new version of Spidey interact with some of our favorite villains. It detracted from the open-world experience, and it’s almost like the game was telling me I was playing it wrong! So anytime I felt like exploring the city more and doing some side-missions, I had to continually hear about how I wasn’t doing what I was supposed to.
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It’s weird to say, but since Activision has been promoting this game as a way to explore the world and swing through the city as Spider-Man.then you better let me do it! If you aren’t doing the story missions right when they want you too, you get constant verbal reminders. On top of all that, there were many times where the story got in the way of the gameplay. While the Peter Parker actor does a decent job, hearing the same quips over and over again in battle made me want to mute the television more often than not. The voice actors they got for the roles aren’t all the convincing and sound more annoying than anything else. Which makes me kind of sad because all of the acting/cutscenes are pretty bad. The inclusion of some fan favorite villains always helps, not to the mention the way they’re inserted. The story itself isn’t too bad, and has some interesting aspects to it. While similar things happen, how they happen are totally different.which is has to be in order to throw in more villains and story points to sustain a video game. It’s better to think of this game in terms of happening in an alternate universe. The game hits all the same beats as the story (Harry Osborne takes over the company, Electro is a bad guy), but other than that, it doesn’t stick too closely to the story. It’s a little different this time around, in that Amazing Spider-Man 2: The Game is taking place at the same time.sort of.
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It referenced things that happened in the movie, but took place after that, meaning the game was free to go it’s own way with the story and not worry about having to keep up with the film. The first Amazing Spider-Man game from Beenox was treated as more of an “epilogue” to the film’s story. Come inside to check out my thoughts on Activision’s newest wall-crawling adventure! While the Spider-Man game franchise has had it’s ups and downs, there’s still something inherently fun about swinging around the city.
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Although, the various Spider-Man costumes that become available all look pretty good, but standout in the generally colorless world.A new Spider-Man movie is in theaters, and of course that means a new video game has released alongside it to take full advantage of the marketing potential. Somehow, Aunt May looks old and young at the same time. Character models are blocky and lack detail. Buildings all look a similar grayish brown, there are few civilians wandering the streets, cars look like clunky boxes, and the skyline is a foggy mess.
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The Amazing Spider-Man 2 takes place in a drab and colorless New York City. Secondly, the abilities aren’t all that impressive or useful, as you can simply mash a single button in combat and be succesful.Īnd now, for the elephant in the room-the dreadful graphics. A simple touch like that would make the game feel that much more like a Spider-Man game as opposed to a generic open world misfire. For one, the menu looks dated it would have been better to see a tree-style mechanic masked in a web rather than big blocks.
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There is also an upgrade mechanic in the game that is a good idea in theory, but doesn’t quite deliver on the possibilities. It’s undeniably simple and quickly becomes repetitive. Combat is a mix of moves from the Batman: Arkham games and high-flying acrobatics. Numerous times while swinging between buildings you’ll be strangely repositioned and set on a proper course, causing the camera to act in strange ways. Gameplay is reminiscent of Spider-Man games of the past, as you’ll swing from building to building, or in this case from building to an awkward invisible wall to a building.